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Each time you have a bucket with enough stones to end your turn in your home slot, the other person has to take a drink. This one was a little harder to turn into a drinking game. The winner gets to pick one person to finish their drink. If someone successfully pulls a block out that leaves only the middle block to balance the tower, everyone else has to take two drinks. When someone successfully pulls a block out, the other players have to take a drink. This one can get really sloppy, really fast. If you manage to end up with a king, the other player has to finish their drink. If you jump them twice, they take two, so on and so forth with the number of jumps. If you jump someone once, they take a drink. Whoever wins gets to decide if they’re going to make everyone take a drink or just one person of their choosing. If they get four, they get to choose two.
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Sequenceįor each player that gets 3 in a row, they can pick one other player to drink. The first person to empty their home stack gets to choose one person to finish their drink. Each time someone misses playing the card on their home stack, they have to take a drink. Numbers are hard when you start adding alcohol, which will make this one of the more fun drinking games.Įach time someone finishes a stack, everyone else has to take a drink. The winner gets to pick one player of their choosing to finish their drink.
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If someone is called out for not calling Uno! when they have one card left, they have to finish their drink. If you have to draw because you have no cards of the playable color or number, you have to take one drink for each card drawn. UnoĮvery time someone plays a ‘face card’ on you (reverse, skip, draw, etc.) you have to take a drink.
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The winner gets to choose one player to finish their full drink. If you get to go up Rainbow Trail, or Gumdrop Pass, the other players need to drink. If you lose a turn, you have to take a drink. There is no more innocent game than Candyland, so turning it into a drinking game is fairly amusing to me.Įach time someone gets a double colored card, everyone else has to take a drink. Play with the same rules as Sorry! Candy Land Just like with Sorry!, go around the board two times. Each time someone gets knocked out of their spot, they have to finish their drink. Each time one of you gets home, all of your opponents have to finish their drink. Each time you pass someone, they have to take a drink. It makes the game last a little bit longer, so you get more fun out of it. Sorry!įor this one, go around the board twice. If anyone succeeds in getting all the properties of one color, the rest of the players have to finish their game. If someone ends up in jail, they have to take a drink after each opponent turn until they get out of jail. Every time one of you passes Go, everyone else has to take a drink. The third is to have the person with the least amount of white balls drink.Įach time one of your opponents buys a property, you have to take a drink. The second way is to have the person who ends up with the most white balls pick one person to chug. For the first one, the person who ends up with the yellow ball gets to choose one of their opponents to chug a drink. There are several ways you can do this one. This game can be played with up to 4 people. Still stick with the winner is the first person to get to square 100. When you have to go down a slide, you have to drink. So, every time your opponent gets to go up a ladder, everyone else drinks.
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(At least that’s how many characters you’re given, but I suppose you could have as many as you want, as long as it’s within reason and you all fit on the board.) You can play this game with up to four people. Concentration – Played like Memory but with a deck of cards, matching the red 7s, black 4s, etc.When you’re bored and looking for something to do, you may not think about turning children’s games into drinking games. Some of my fondest childhood memories revolve around grandpa knock, knock, knocking because he had only one card left!Ħ. Crazy 8s – Played with a regular deck, as taught by my grandpa. Low-tech boredom busters still rule at our house, and family card games rank right at the top. Yes, we have a Wii, courtesy of my husband’s 40th birthday, and we play it occasionally… but not all the time. Sometimes, though, the Kansas wind or rain or scorching heat get the best of us, and indoor play rules. We think whiling away long summer days is best done outside when possible: swimming, playing ball, gardening, in the wheat field, catching fireflies. Subscribe via RSS to read updates in your favorite feed reader, or via email to have new posts delivered directly to your inbox.
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